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Site Reliability & DevOps Engineer

Resolution Games

Stockholm · Devops utvecklare

Publicerad 2 juli 2026Sista ansökan 29 december 2026Heltid

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52/100

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Översikt

Arbetsgivare

Resolution Games

Plats

Stockholm

Omfattning

Heltid

Sista ansökan

29 december 2026

Varför jobbet kan passa

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Kognitivt stöd

55/100

Annonsen kan behöva mer information om struktur, introduktion och arbetsledning.

Fysisk miljö

50/100

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Inkludering

50/100

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Tydligare sammanfattning

Kortare och tydligare version för snabbare läsförståelse.

Kort och tydligt: - Roll: Site Reliability & DevOps Engineer - Arbetsgivare: Resolution Games - Plats: Stockholm - Yrke: Devops utvecklare - Omfattning: Heltid - Anställning: Tills vidare - Sista ansökningsdag: 2026-12-29 Det som verkar viktigt i annonsen: - Annonsen behöver granskas mer för tydliga tillgänglighetssignaler. Bra frågor att ställa arbetsgivaren: - Hur ser introduktionen ut? - Hur tydliga är arbetsuppgifter och prioriteringar i vardagen? - Finns möjlighet till anpassningar vid behov? Kom ihåg: - Läs alltid originaltexten innan du söker. - AI-texten är ett stöd och kan missa detaljer.

Originaltext

Our games run on infrastructure that has to work - at scale, under pressure, with real players on the other end. If you're the kind of engineer who gets quietly annoyed when something could be more reliable, more automated, or more elegant, and then actually goes and fixes it, this might be the right role for you. About the role You'll be a key part of building and maintaining the cloud infrastructure that powers our games. Working closely with our client and backend developers, you'll make sure our services are scalable, secure, and running smoothly - so our game teams can focus on making great games rather than fighting fires. This is a hands-on role. You'll design and own infrastructure, build CI/CD pipelines, develop microservices, and drive automation across the stack. You'll also work directly with game teams to support releases and live operations - which means you'll need to be comfortable operating across disciplines, not just inside a silo. What you'll be doing • Design, implement, and maintain infrastructure for our backend services and tools • Deploy and monitor backend services, managing performance and minimising downtime • Develop and maintain scalable microservices to support game functionality and growth • Build, implement, and optimise CI/CD pipelines for reliable software delivery • Drive automation across infrastructure to increase speed and reduce manual work • Support game teams with tooling and documentation for releases and live operations What we need from you • Proven hands-on experience as an SRE or DevOps engineer – you will be taking over from our sole responsible and leading the space in the studio. • Strong infrastructure and networking knowledge: DNS, VPCs, firewalls, VPNs, load balancers, certificate management, and Kubernetes ingress • IAM and security experience: OAUTH, SAML, and federated identity management in GCP and AWS • Hands-on experience with: Terraform, GKE/EKS, Packer, Git, ArgoCD, Grafana, GCP Monitoring, BigQuery • Experience with CI/CD and development tools: GitHub Actions, Slack, Unity SCM or similar Useful but not required • Strong scripting or programming background - C#, Rust, Python or similar • Experience in game development or the games industry • Familiarity with the specific requirements of AR and VR games • Experience driving security initiatives • Willingness to pick up new tools: Rust, PowerShell, Agones/Open-Match Who you are You are proactive and collaborative - you spot problems before they become incidents and you build solutions that others can use, not just workarounds that only make sense to you. You work well with cross-functional teams and you are comfortable explaining technical decisions to people who are not engineers. You care about doing things properly but you also know when good enough is the right answer. Who we are Resolution Games is a Stockholm-based games studio with a proven track record creating immersive gaming experiences. We got our start in VR and AR and still believe spatial gaming is where the most interesting things are happening - but our work now spans PC, console, and beyond. As players and developers, we have spent years putting our energy into making the most of new platforms: creating positive first experiences for someone stepping into XR for the first time, and building deep, replayable games that keep enthusiasts coming back for more. We are looking for someone who wants a unique opportunity and enjoys collaborating. Someone who wants to be part of a team raising the bar and creating a new set of standards. Our colleagues have can-do attitudes and appreciate a small studio culture. Even though we have grown, we continue to work in small teams, experiment, and tackle complex challenges. We value having every voice heard and seek out diversity, equity, and inclusion in everything we do. We believe in team over the individual, a great mix of freedom with responsibility, and that people should always come before the process. P.S. Employee stock options are available. How we work We are an office-first studio. We think being in the same room makes the work better and the team stronger - and honestly, it shows in what we build. We are flexible on start and finish times, and the occasional work-from-home day is part of life. Sound like you? We will start looking at applicants on a rolling basis from early August, so if you are interested, apply now and we will be in touch then. / Team Resolution Games

Jobbfakta

Arbetsgivare
Resolution Games
Plats
Stockholm
Omfattning
Heltid
Anställning
Tills vidare
Distans
Ej tydligt angivet

Bra frågor att ställa

  • Hur ser introduktion, rutiner och arbetsledning ut i rollen?
  • Vem kan jag prata med om praktiska anpassningar innan start?
Site Reliability & DevOps Engineer hos Resolution Games | Jlika