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Sound Designer

Snowprint Studios

Stockholm · Ljuddesigner

Publicerad 27 maj 2026Sista ansökan 23 november 2026Heltid

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Matchningssignal

58/100

Kan passa dig som söker distans eller flexibelt upplägg.

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Matchningssignalen är ett stöd, inte en garanti. Kontrollera alltid originalannonsen och fråga arbetsgivaren om kommunikation, arbetsmiljö och viktiga anpassningar.

Översikt

Arbetsgivare

Snowprint Studios

Plats

Stockholm

Omfattning

Heltid

Sista ansökan

23 november 2026

Varför jobbet kan passa

Kan passa dig som söker distans eller flexibelt upplägg.

  • distans eller flexibelt upplägg

Kognitivt stöd

55/100

Annonsen kan behöva mer information om struktur, introduktion och arbetsledning.

Fysisk miljö

70/100

Annonsen nämner fysisk tillgänglighet, distans eller flexibilitet.

Inkludering

50/100

Annonsen kan bli tydligare kring stöd, kultur och inkluderande arbetssätt.

Distans

Tydligare sammanfattning

Kortare och tydligare version för snabbare läsförståelse.

Kort och tydligt: - Roll: Sound Designer - Arbetsgivare: Snowprint Studios - Plats: Stockholm - Yrke: Ljuddesigner - Omfattning: Heltid - Anställning: Tills vidare - Sista ansökningsdag: 2026-11-23 Det som verkar viktigt i annonsen: - distans eller hybrid nämns. Bra frågor att ställa arbetsgivaren: - Hur ofta kan arbetet göras på distans? Kom ihåg: - Läs alltid originaltexten innan du söker. - AI-texten är ett stöd och kan missa detaljer.

Originaltext

Would you like to work hands-on with game audio, from sound design and implementation to shaping the overall player experience? As a Sound Designer at Snowprint, you’ll take a central role in creating and maintaining the audio identity of the award winning game Warhammer 40,000: Tacticus. You’ll work closely with developers, designers, VFX artists, animators, and producers to create audio that strengthens gameplay, atmosphere, and immersion for players around the world. At Snowprint Studios, we believe that kindness, collaboration, and self-leadership are what make great games possible. Here, you’ll have ownership of your work, close collaboration across disciplines, and the opportunity to influence both day-to-day production and the long-term audio direction of the game. What you’ll be doing You’ll own the day-to-day audio work for Tacticus, from planning and concepting to implementation and final delivery. Your work will include sound effects, voice over, marketing and trailer audio, and potentially music composition depending on your interests and experience. You’ll work hands-on with implementation in Unity and Wwise, making sure audio integrates smoothly into the game and supports gameplay, readability, and immersion. You’ll also collaborate closely with the rest of the team to plan upcoming content, maintain consistency in the game’s audio identity, and ensure that deliveries align with the overall player experience. As part of a small audio team consisting of you and Eero, our Lead Audio Designer, you’ll have broad responsibility and a high level of ownership. You’ll work closely together across both day-to-day production and longer-term planning, while also coordinating with outsourcing partners when needed and supporting across projects as priorities shift. Is this you? You are an experienced Sound Designer who has been part of shipping at least two games, from conception to launch. You have been part of both planning and delivery. You have professional experience creating and implementing game audio using Wwise and Unity, and you are comfortable working in modern DAWs such as Reaper or similar tools. Experience with mixing, mastering, and voice over production is important, and experience with music composition is a plus. If you yourself have experience with voiceovers/voice acting, that would also be a plus. You understand how audio supports gameplay, pacing, feedback, and immersion, and you enjoy collaborating closely with other disciplines to create cohesive player experiences. Where you’ll work Our Stockholm studio is located in Södermalm, and we work in a hybrid setup. We work from the office on Tuesdays and Fridays to support collaboration and social interaction, while other days offer flexibility depending on where you work best. We provide the setup and tools you need to work comfortably both at home and in the studio. About Snowprint Studios Snowprint Studios believes great games are created by teams of talented, kind and creative individuals in a friendly, supportive and inspiring environment - while maintaining a sustainable life-work balance. For more information on Snowprint Studios go to snowprintstudios.com and follow us on Facebook. At Snowprint Studios, we embrace diversity both in the worlds we create and in our workplace. Join us in shaping the future of gaming! * Pocket Gamer Awards Winner ‘Mobile game of the year’ and ‘Best strategy game’ 2022 * Pocket Gamer Awards Winner 'Best game we are still playing’ 2024 & 2026 * Pocket Gamer Awards Finalist, ‘Best developer’ 2025 * Pocket Gamer Awards Winner, ‘Best updated game’ & ‘Best community’ 2026 Good to know We are an international company with many nationalities represented. Our company language is English, so your application should be in English.

Jobbfakta

Arbetsgivare
Snowprint Studios
Plats
Stockholm
Omfattning
Heltid
Anställning
Tills vidare
Distans
Hybrid

Bra frågor att ställa

  • Hur ser introduktion, rutiner och arbetsledning ut i rollen?
  • Hur ofta kan arbetet göras på distans eller med flexibla tider?
  • Vem kan jag prata med om praktiska anpassningar innan start?